GEGL is the image processing engine that forms the foundation for many of GIMP’s functions. Version 0.3 was recently released, and is the first update the engine has seen in three years. It includes experimental multi-threading support, mipmaps, a new default tile backend, and 71 new image processing operations which are mostly ports of existing GIMP filters that allow non-destructive editing workflows. This engine is not yet available for the average user to download and use, but the community hopes to make its updates a part of GIMP starting with version 2.10.